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- Artikel-Nr.: AS12277
- Vertrieb: France VFR
- Sprache: English / Francais
Microsoft Flight Simulator X® uses several layers of generic textures in order to cover the surface of the globe. These textures have been adjusted altogether to generate a random repetition to infinity. These repetitions can hardly be perceived when soaring at a low altitude but become very present above 20 000 feet (6 000 m).
The primary objective of FS Altitude Western Europe is to replace these repetitive textures very few realistic by real photo – textures.
The second objective is the cohabitation of this low-resolution photo-realistic texture with all other components of the Flight Simulator®, such as the default textures, the airports, 3D objects, and autogen.
The low resolution of the photo-realistic texture used can not provide a sufficient visual rendition at low altitude, it deactivates by leaving the place to other Microsoft Flight Simulator X® default textures or any other add-ons previously installed.*
* it concerns add-ons developed for FS2004/FS9
Microsoft Flight Simulator X
Microsoft Windows XP / Vista
CPU: 2 Ghz
Memory: 1 GB RAM
GPU: 128 / 256 MB
24 GB Free Hard Disc Space