SAM AirportVehicles XP

X-Plane 11
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€18.10 *

Price incl. 20% VAT

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  • AS15144
  • Aerosoft
  • Stairport Sceneries
  • English/German
Make your X-Plane world even more realistic with this custom vehicle replacement package - SAM... more
Product information "SAM AirportVehicles XP"

Make your X-Plane world even more realistic with this custom vehicle replacement package - SAM AirportVehicles. 30 new HD vehicles created by ShortFinalDesign a.k.a MisterX will populate your airports statically as well as replace the default animated vehicles.

The vehicle sets vary on the 3 included regions: North America*, Europe and Asia. A regional drawing system ensures to select vehicles and even different paints depending on your position in real time - no need to restart your sim!

Finally, you can extend it even further by creating own paintings and applying them to your favorite airport or implement own custom vehicles to your liking.

*Default region, will be used in all other non-covered regions as fallback.

Features:

  • Worldwide replacement for default static and animated airport vehicles
  • 3 high definition vehicle sets: North America, Europe and Asia
  • Full use of PBR texturing for the best visual experience
  • Regional system applies vehicles depending on each airport in real-time
  • Create custom vehicle paints and add it to any airport
  • Add custom vehicle objects to any scenery package

Here you can read the product FAQs from the developer.


Related links to "SAM AirportVehicles XP"
  • X-Plane 11.41+
  • Operating System: Microsoft Windows 10 (64bit), MacOS (Mojave+) or Linux Ubuntu LTS
  • SAM3 plugin required (included in this package)
  • Active internet connection for initial activation

Known issues > Linux + Steam: There is a known issue that currently prevents SAM3 on running on this configuration, you may run into a CTD when trying to run in this configuration.

SAM 3 | Base Plugin | Changelog 3.0.12:

  • New: Support for custom aircraft libraries based on SAM2 StaticAircraft logic
  • New: FollowMe aircraft limit override implementation. This feature replaces Arrival FollowMe's Show All checkbox and works for both departure & arrival guidance. When ticked, FollowMe will ignore aircraft's width code when looking for valid routes
  • Fix: A general FollowMe route resolution bug. FollowMe route finding should be more robust
  • Fix: Fixed a possibility of CTD when used with ASXP under certain conditions
  • Fix: Fixed a possibility FollowMe-related CTD under a very specific condition
  • Fix: FollowMe Parking guidance won't show up after an airport change before the window is closed and reopened again
  • Fix: A condition that can cause the FPS to dip too much when debugging mode is on under certain conditions

SAM 3 | Base Plugin | Changelog 3.0.11:

  • New: Upon landing, arrival ICAO will be overriden to the current airport
  • New: Implemented Jetway RestAPI request (purple) & connection (pink) lines in debugging mode. This is useful to debug TrafficGlobal issues
  • Fix: Difficulty typing on TextFields under some conditions. Symptoms include cursor jumping to the beginning of the text while typing, and values getting replaced while typing. This includes typing on FollowMe fields
  • Fix: Cases where the FollowMe marshaller popping up on ramps with SAM3 VDGS installed
  • Improvement: More reliable connection setting for Content Manager downloads

SAM 3 | Base Plugin | Changelog 3.0.10:

  • New: Implemented SAM3 dock debug lines
  • Fix/Change: TextFields now no longer auto-accepts typed value after a certain timeout, users will need to either press Enter or click outside it. This is done to fix timing issues that resulted in some users having difficulty entering values under some conditions
  • Fix: FollowMe parking still offering parking guidance when the current airport doesn't have any taxi network defined
  • Fix: FollowMe departure sometimes not working after the first airport load
  • Tuning: A346 door positions

SAM 3 | Base Plugin | Changelog 3.0.9:

  • Critical Fix: 3.0.8 causing FollowMe & In-Game Content Manager to not work for some users

SAM 3 | Base Plugin | Changelog 3.0.8:

  • New: Implemented VDGS debug view in Authoring Tool
  • Fix: SAM3 VDGS not working for some users
  • Fix: Relaxed TextField debounce timer a little bit to give users more time to type

SAM 3 | Base Plugin | Changelog 3.0.7:

  • New: Added ToLiss A346 support
  • New: Added Felis B742 support
  • New: Windows ContentManager now supports manual typing on activation forms
  • Fix: JARDesign A340 unable to connect to jetways
  • Fix: Manual library link mode CTD at sim startup when a custom scenery folder that is listed in the scenery_packs.ini is removed
  • Fix: Clipping animation on FMT_1 VDGS objects
  • Change/Fix: Jetway external power influence on ground power availability dataref is now a one-shot event, this fixes strange noises that happen on some aircraft

SAM 3 | Base Plugin | Changelog 3.0.6:

  • Critical fix: Possible CTD that may happen when the user requests an AuthoringTool marker instance before it's loaded
  • New: Implemented email & serial paste buttons on the in-game Content Manager screen to help with user activations
  • Fix: VDGS not working in some situation
  • Fix: Activating debugging mode on macOS Metal disrupts rendering permanently
  • Fix: SAM3 Jetway AutoConfig behavior
  • Fix: Ground power being forced to off when the aircraft parks at a ramp that has no jetway

SAM 3 | Base Plugin | Changelog 3.0.5:

  • Critical fix: ContentManager activation not working on new installs
  • New: In-game Content Manager's icon will have blue color if an update is available
  • New: Flight plan can now be entered manually
  • New: Aircraft MTOW will be shown instead of TOW if Aircraft Weights header is click and held
  • Fix: VDGSes not working when it's placed very high relative to the parking spot and also under some other circumstances
  • Fix: (Re)implemented `/sam/aos/*` SAM2 datarefs, fixes VDGS not showing flight information such as EOBT & Flight Number
  • Fix: SAM3 jetways not auto-configured, SAM3 jetways will now show up directly on the jetway edit menu of Authoring Tool
  • Fix: Simbrief import should also import airline code

SAM 3 | Base Plugin | Changelog 3.0.4:

  • Fix: Missing texture on Honeywell 2 VDGS animation
  • Fix: Possibility of aircraft connecting to more than one jetways in automatic mode on some situations
  • Fix: SAM3 jetways not picking up custom power & sound file configs from sam.xml

SAM 3 | New Base Plugin | Changelog 3.0.0:

  • New: configurable REST API listening host & port for better Traffic Global compatibility
  • Update: added SAM2 library assets to match new SAM3 paths
  • Update: reworked VDGS objects
  • Fix: another FF A350 detection issue has been solved
  • Fix: fixed docking-related regression bug
  • Fix: minor ui fixes

SAM Base Plugin | Changelog 2.2.9:

  • Fixed Boeing 737/9 Ultimate aircraft config causing trouble since last aircraft update
  • Updated Zibo 738 door coordinate for a better jetway matching
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