Boeing 767-300 ER Professional

X-Plane 11
Download
79,91 € *

Prezzi incl. 22% IVA

Disponibile come download immediato

  • AS13747
  • X-Plane.org
  • English
  • BETA 1.6.2
The Boeing 767 is part of the Professional Series, the most in-depth sim add-on for X-Plane to... altro
Informazione prodotto "Boeing 767-300 ER Professional"

The Boeing 767 is part of the Professional Series, the most in-depth sim add-on for X-Plane to date. Systems depth, the most important aspect of flight simulation - are taken to a whole new level. Be ready to be blown away by the list of features available on this aircraft, most of them are new and exclusive.

Brought to you by a team of professional coders, designers and pilots with years of experience in X-Plane.

  • Officially licensed by the Boeing © Corporation
  • Suitable for beginners - Quick start mode (all systems ready) and tutorials modes
  • Great for advanced users - Complex systems are simulated
  • The most advanced X-Plane 10 Airliner

Flexible Options:

  • A very flexible architecture : You chose the set up
  • Different options for many avionics instruments including two types of FMC.
  • Options to composite your own EICAS, EADI and EHSI displays.
  • Most of the options included in the real 767

Checklists and 'Autohelper':

  • Full electronic interactive checklist with automatic action detection.
  • Automatic mode 'Helper'  who performs all the actions for you, you just CHECK the items.
  • A tutorial which shows the user what to do and when.

Perfected Flight model:

  • Accurate flight model, as close as it gets to real performance. Tested by real pilots and translated to X-Plane
  • A dynamic and customizable center of gravity that depends on actual cargo and passenger load
  • Fully Functional Professional FMS and EFIS System
  • Custom Flight Management Computer, integrated with other plane systems.
  • Custom programmed LNAV logic for terminal procedures from updatable database.
  • VNAV-managed climbs and descends.
  • Optimum cruise performance and step climb calculation.
  • Two independent analogue instrument sets for captain and first officer.
  • Two independently simulated EFIS (EADI/EHSI configuration) for captain and first officer.
  • Dual-FMS with two independently working CDUs.
  • Working instrument comparators.
  • Triple IRS and triple symbol generator systems with realistic instrument source switching.
  • Dual air-data computers with custom failure modes and source switching.
  • Independent 2 nav and an ils recievers.
  • Realistic inertial, radio and GPS position updating, you can see the individual inaccuracies of those systems.
  • Triple-channel autopilot with realistic dependencies.
  • Fail operational and fail passive auto land with mode degradations based on system failures.
  • Load company routes generated by Professional FlightPlanner X (or other compatible programs) directly into the FMC.
  • FMC can be used on external touchscreen or tablet, optimized for the Retina iPad.

Custom Systems and Failure model:

  • Detailed and deep simulation of almost every system in the real aircraft.
  • Custom air and pressure system.
  • Electrical system with all AC and DC busses modeled - see which system depends on which bus.
  • Hydraulic system that uses a little fluid when treated correctly and a lot of fluid if used incorrectly.
  • Multistage custom failure system - over 200 more failures than X-Plane.
  • Ability to fix failure by following proper procedure.
  • Persistent failure and maintenance system. Aircraft wear and misuse will carry over to your next flight.

Warning system and radars:

  • Fully functional GPWS with all the modes the real plane has.
  • Fully functional terrain radar, with custom database (just like the real plane), a look-ahead warning system and many other features.
  • Weather radar that works like the real thing. Including tilt and gain functions, ground clutter, turbulence detection and windshear prediction.

3D Modeling:

  • Accurate dimensions based on exterior drawings provided by Boeing.
  • Very detailed exterior modelling with high resolution textures.
  • Very high resolution 3D cockpit with every switch functional.
  • Spatial rain simulation with high detail.
  • Very detailed passenger cabin graphics including galleys.
  • Additional graphic features: real working oxygen masks both in cockpit and cabin, dynamic window blinds that react to sunlight etc.
  • New and improved wingflex.

Special effects:

  • Multilayer dynamic reflections on all glass objects.
  • Reflective metal and plastic objects in the cockpit.
  • Glossy exterior that reflects the outside.
  • XP weather enhancements like custom windshear.

Advanced Custom Sounds:

  • A Pro sound pack by BSS.
  • Several hundred custom sounds.
  • In-cockpit custom sounds.
  • Switches with individual sounds.
  • Many individual system sound inside and outside.
  • Airport environment sounds.
  • Cabin sounds.
  • 3D stereo sound system for engines.
  • In flight cabin announcements.
  • Interactive communication with the cabin crew (reporting misconfigurations and passenger comfort problems).

On Screen menus:

  • An tablet-like menu popping-up from the cockpit.
  • Custom pages for loading/unloading fuel, cargo and passengers, customizing the CG, calling for pushback and performing maintenance.
  • Ability to customize the plane with winglets, reflection level, wingflex level and set other options to be saved or default.
  • Ground equipment and door pages.
  • Failure monitoring menu.

Extra objects:

  • Working push-back truck - Fully controllable with your joystick.
  • Passenger bus and stairs or optional gate configuration (passengers can be loaded from gate instead of bus).
  • Fuel truck, de-Icing truck, GPU, ground-start units both visible and fully functional with airplane systems.
  • Other ground equipment.

Liveries:

  • 7 default liveries included: American Airlines, Air France, WestJet, Lufthansa Group, British Airways, Garuda Indonesia, X-Airways
  • Over 100 additional liveries available separately
Link correlati a "Boeing 767-300 ER Professional"
  • X-Plane 11.50+ / a BETA version is available for X-Plane 12
  • Windows 7+, macOS 10.10 - 10.15 (Catalina) or Linux 14.04 LTS (64-bit)
  • 8 GB RAM (16-24 GB+ RAM recommended)
  • 3 GB VRAM min. (6 GB+ VRAM recommended)
  • Download-Size: 1.2 GB

BETA 1.6.2:

  • Added glow effect to the FPDS displays (XP12)
  • Fixed 3d reflections in displays (XP12)
  • Fixed various issues with lamps (XP12)
  • Fixed tiller animation (XP12)
  • Fixed possible steering issue (XP12)
  • Fixed dome light issue in cold&dark
  • Improved AT SPD mode behaviour (XP12)
  • Updated billboard effect for external lights (XP12)
  • Made chart light knob as override knob (400)

BETA 1.6.1:

  • Fixed some 3d issues, holes and etc in XP12
  • Fixed particles issues in XP12
  • Fixed some external lights issues in XP12
  • Fixed some rain issues in XP12
  • Fixed missed inner_glass.obj
  • Fixed possible cabin pressurization issue in XP12
  • Fixed some displays reflection issues

BETA 1.6.0:

  • Now it is compatible with X-Plane 12! Use separate *_xp12.acf files for X-Plane 12
  • Added thumbnails for xp12 for livery packages, redownload them from the store
  • Fixed possible going to manual nav1 during fmc autotuning
  • Fixed air brake manipulator (400)
  • Fixed trim indicators LIT (400)
  • Fixed parking brake LIT (400)
  • Fixed ckpt flood light color (ALL)

Version 1.5.6:

  • Added transition level input to descent page (ALL)
  • Fixed yoke aileron trim marker (ALL)
  • Fixed -SF cockpit issue (-SF)
  • Fixed missed target hdg line on CTR ND modes (400)
  • Fixed various issues in cockpit 3d (400)
  • Fixed kg/lb option doesn't affect eicas displaying (400)
  • Fixed more for possible wrong TOD time displaying (ALL)
  • Fixed the issue when you cannot do direct-to via first line when an holding pattern is the active leg (ALL)
  • Fixed unexpected insufficient fuel message after touchdown (ALL)
  • Fixed some bugs in route activation logic, before, it can get it messed up when cancel activation of another route (ALL)
  • Fixed possible unexpected MOD header for inactive route (ALL)
  • Fixed some tooltips not appearing in the tablet (ALL)
  • Fixed some interaction inconveniences in the tablet gui elements (ALL)
  • Changed the loader location (400)
  • Improved usability of navigraph charts function:
    • Made not scaled with the chart the airplane symbol (ALL)
    • Added highlighting of current chart in the list and current of pinned tabs (ALL)

Version 1.5.5:

  • Fixed second eng item in amplified procedure, now it is manual check item (400)
  • Fixed possible traffic flickering on nd, at least in several conditions (ALL)
  • Fixed remote CDU to be fit to 764 in terms of keyboard layout (400)
  • Fixed another lightings issue on audio panel (400)
  • Fixed possible very wrong time and fuel calculation for the leg containing TOD (ALL)
  • Fixed possible weird fuel calculation if you refuel airplane with engines running via in-sim menu (ALL)
  • Fixed several issues with VHF radio panels (400)
  • Fixed missed pointers and wrong direction on interaction for baro units and mins mode switches (400)
  • As a temporary solution for long-haul pilots, to help them: added cruise wind input prompt to the PERF INIT page which will be taken into account for all legs in the cruise segment (ALL)
  • Tuned all doors&ports coordinates for third party and in-sim ground services (400)

Verison 1.5.4:

  • Added new in-pack liveries for the -400: American, ANA, Azur Air, Bahrain, Condor, TUI
  • Added an option for displaying compact engine indication only on failures (400)
  • Fixed ICAO code of the 764 (400)
  • Fixed fpv indication (400)
  • Fixed hdg target indication on the pfd (400)
  • Fixed fd source switching logic (400)
  • Fixed wrong configuration of WXR for some modes (400)
  • Fixed possible plane soft crash when calling a purser (ALL)
  • Fixed lightings for audio panel buttons (400)
  • Fixed various issues in 3d, like added up/down text for gear lever (400)
  • Fixed fuel pump item in the checklist (400)
  • Fixed advanced rain, still works in OpenGL mode only (400)
  • Tuned FF on the ground
  • Tuned v-speeds and vref (400)
  • Tuned min and min maneuver speeds (ALL)
  • Probably fixed possible throttles moving back on takeoff with THR HOLD AT mode and with throttles block option for GE engines (ALL GE Engines)
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