Boeing 767-300 ER Professional

X-Plane 11
Download
79,91 € *

Prezzi incl. 22% IVA

Disponibile come download immediato

  • AS13747
  • X-Plane.org
  • FlightFactor and StepToSky
  • English
  • 1.4.2
The Boeing 767 is part of the Professional Series, the most in-depth sim add-on for X-Plane to... altro
Informazione prodotto "Boeing 767-300 ER Professional"

The Boeing 767 is part of the Professional Series, the most in-depth sim add-on for X-Plane to date. Systems depth, the most important aspect of flight simulation - are taken to a whole new level. Be ready to be blown away by the list of features available on this aircraft, most of them are new and exclusive.

Brought to you by a team of professional coders, designers and pilots with years of experience in X-Plane.

  • Officially licensed by the Boeing © Corporation
  • Suitable for beginners - Quick start mode (all systems ready) and tutorials modes
  • Great for advanced users - Complex systems are simulated
  • The most advanced X-Plane 10 Airliner

Flexible Options:

  • A very flexible architecture : You chose the set up
  • Different options for many avionics instruments including two types of FMC.
  • Options to composite your own EICAS, EADI and EHSI displays.
  • Most of the options included in the real 767

Checklists and 'Autohelper':

  • Full electronic interactive checklist with automatic action detection.
  • Automatic mode 'Helper'  who performs all the actions for you, you just CHECK the items.
  • A tutorial which shows the user what to do and when.

Perfected Flight model:

  • Accurate flight model, as close as it gets to real performance. Tested by real pilots and translated to X-Plane
  • A dynamic and customizable center of gravity that depends on actual cargo and passenger load
  • Fully Functional Professional FMS and EFIS System
  • Custom Flight Management Computer, integrated with other plane systems.
  • Custom programmed LNAV logic for terminal procedures from updatable database.
  • VNAV-managed climbs and descends.
  • Optimum cruise performance and step climb calculation.
  • Two independent analogue instrument sets for captain and first officer.
  • Two independently simulated EFIS (EADI/EHSI configuration) for captain and first officer.
  • Dual-FMS with two independently working CDUs.
  • Working instrument comparators.
  • Triple IRS and triple symbol generator systems with realistic instrument source switching.
  • Dual air-data computers with custom failure modes and source switching.
  • Independent 2 nav and an ils recievers.
  • Realistic inertial, radio and GPS position updating, you can see the individual inaccuracies of those systems.
  • Triple-channel autopilot with realistic dependencies.
  • Fail operational and fail passive auto land with mode degradations based on system failures.
  • Load company routes generated by Professional FlightPlanner X (or other compatible programs) directly into the FMC.
  • FMC can be used on external touchscreen or tablet, optimized for the Retina iPad.

Custom Systems and Failure model:

  • Detailed and deep simulation of almost every system in the real aircraft.
  • Custom air and pressure system.
  • Electrical system with all AC and DC busses modeled - see which system depends on which bus.
  • Hydraulic system that uses a little fluid when treated correctly and a lot of fluid if used incorrectly.
  • Multistage custom failure system - over 200 more failures than X-Plane.
  • Ability to fix failure by following proper procedure.
  • Persistent failure and maintenance system. Aircraft wear and misuse will carry over to your next flight.

Warning system and radars:

  • Fully functional GPWS with all the modes the real plane has.
  • Fully functional terrain radar, with custom database (just like the real plane), a look-ahead warning system and many other features.
  • Weather radar that works like the real thing. Including tilt and gain functions, ground clutter, turbulence detection and windshear prediction.

3D Modeling:

  • Accurate dimensions based on exterior drawings provided by Boeing.
  • Very detailed exterior modelling with high resolution textures.
  • Very high resolution 3D cockpit with every switch functional.
  • Spatial rain simulation with high detail.
  • Very detailed passenger cabin graphics including galleys.
  • Additional graphic features: real working oxygen masks both in cockpit and cabin, dynamic window blinds that react to sunlight etc.
  • New and improved wingflex.

Special effects:

  • Multilayer dynamic reflections on all glass objects.
  • Reflective metal and plastic objects in the cockpit.
  • Glossy exterior that reflects the outside.
  • XP weather enhancements like custom windshear.

Advanced Custom Sounds:

  • A Pro sound pack by BSS.
  • Several hundred custom sounds.
  • In-cockpit custom sounds.
  • Switches with individual sounds.
  • Many individual system sound inside and outside.
  • Airport environment sounds.
  • Cabin sounds.
  • 3D stereo sound system for engines.
  • In flight cabin announcements.
  • Interactive communication with the cabin crew (reporting misconfigurations and passenger comfort problems).

On Screen menus:

  • An tablet-like menu popping-up from the cockpit.
  • Custom pages for loading/unloading fuel, cargo and passengers, customizing the CG, calling for pushback and performing maintenance.
  • Ability to customize the plane with winglets, reflection level, wingflex level and set other options to be saved or default.
  • Ground equipment and door pages.
  • Failure monitoring menu.

Extra objects:

  • Working push-back truck - Fully controllable with your joystick.
  • Passenger bus and stairs or optional gate configuration (passengers can be loaded from gate instead of bus).
  • Fuel truck, de-Icing truck, GPU, ground-start units both visible and fully functional with airplane systems.
  • Other ground equipment.

Liveries:

  • 7 default liveries included: American Airlines, Air France, WestJet, Lufthansa Group, British Airways, Garuda Indonesia, X-Airways
  • Over 100 additional liveries available separately
Link correlati a "Boeing 767-300 ER Professional"
  • X-Plane 11.50
  • Windows 7+, macOS 10.10 - 10.15 (Catalina) or Linux 14.04 LTS (64-bit)
  • 8 GB RAM (16-24 GB+ RAM recommended)
  • 3 GB VRAM min. (6 GB+ VRAM recommended)
  • Download-Size: 1.2 GB

Version 1.4.2:

  • Added new 767-SF model to the Extended package
  • Added 2 new liveries for 767-SF to the Extended package (VA X-Airways, UPS)
  • Added 2 new liveries for 767-SF to Cargo liveries pack (CARGOJET, DHL)
  • Added saving the amount of fuel between flights with option enabled "interflight data"
  • FPDS: added missed MAP Centered mode
  • FPDS: added missed vor from/to triangle
  • FPDS: added missed tip symbols to nav source blocks
  • FPDS: added optional minimums callouts (enabled by default)
  • Added real actual wind calculation, not just getting from sim weather
  • Removed async objects loading in attempt to fix rare CTDs
  • Improved GPWS logic to avoid unneeded glideslope event on takeoff
  • Improved engine shutdown by fuel pressure logic in abnormal spatial position
  • Fix info from both FMC are displayed on both ND/HSI
  • FPDS: fixed vor from/to indication
  • Fixed vor receivers logic (sometimes you couldn't receive VOR or pure DME stations for no reasons)
  • Fixed HDG SEL mode for turns more than 180 degrees

BETA 1.4.1:

  • Some visual fixes for 767-SF fuselage
  • Fixed soft crash on selection Original avionics after FPDS
  • Fixed a hole in the 767-SF floor
  • Fixed bus and gate config in non-cargo models
  • Fixed location of ground equipment

Version 1.3.15:

  • Added baro setting alert to FPDS variant
  • Fixed the introduced issue with slow manual throttle response
  • Fixed the introduced issue with rising brake temperature when applying brakes in the air

Version 1.3.14:

  • Made FLCH & VNAV_SPD ap modes sensitivity lower
  • A little retuned autoland to avoid possible long landing
  • Use AMD video driver > 20.10.1 to avoid possible displays flickering on AMD video cards
  • Changes the EEC button lamps
  • Changed brake temperature logic
  • Some fixes for lights and marching ants issues
  • Fixed the apu door animation
  • Fixed problems with Cross-Feed/Fuel Balancing
  • Fixed cleaning EICAS Messages "AFT FUEL X-FEED"/"FWD FUEL X-FEED"
  • Fixed some issues in failure scenarios logic and UI
  • Fixed reflections of eicas displays
  • Fixed speed trend vector in FPDS avionics
  • Fixed unexpected engines shutdown on loading in-sim situations like on-approach with in-sim engines running checkbox checked
  • Fixed wrong F speed calculation for 767-300 for flaps 1

THIS UPDATE IS FOR XP11 ONLY, WILL BREAK XP10 PLANE! Note: intermediate versions not present in the changelog were beta or not public versions.

Version 1.3.10:

  • Added support for X-Plane 11.50 running on Vulkan
  • Added VHF radio info file for PilotEdge
  • Added an option to enable displaying BULK Temperature on EICAS
  • Added temperature in cargo compartments displaying
  • Added violations in the air-fuel mixture in which the engine can stop if the engine igniter is not turned on: heavy rains, icing of the engine, high turbulence, low fuel pressure
  • Turned off sound notification "warning", and light "caution" - during the "Fire detection test"
  • Fixed ground service objects drawing in X-Plane 11.50 (Vulkan)
  • Fixed lamps for fire extinguishing handles
  • Fixed TAI indication
  • Fixed radials rendering for tuned navaids and fix info
  • Fixed clock display
  • Fixed logic of heat exchanging between fuel and environment air when wing anti-ice is active
  • Fixed some IRS lamps and states logic
  • Fixed broken VTM function
  • Fixed flap placard limit speed for 767F

Version 1.3.8:

  • Fixed VOR/ILS radial/course range (000-359)
  • Changed background color for autoland indication
  • Decreased main panel texture size, should increase fps a little

Version 1.3.7:

  • Added popups/popouts for EICASes and original displays
  • Added state saving for displays 2D windows
  • Added AntiAliasing (AA) slider to the tablet effects page (affects eadi, ehsi and route part for fpds displays)
  • Added TO STEP CLIMB and TO E/D lines to progress page (will appear when it should)
  • Added TO T/D line to CRZ page (will appear when it should)
  • Added shutdown IRS cycle logic
  • Added ATT align IRS cycle logic
  • Added MAP flag for FPDS displays
  • Added scavenger pump logic
  • Added engine vibration logic and failures
  • Added an option to enable blue colored style EICAS displays
  • Improved step climb calculation
  • Improved and fixed align and entering IRS pos logics
  • Made the magenta color calmer for original displays
  • Fixed flap maneuver speed indication
  • Fixed cockpit interaction in case of some multi-monitor configurations (with rotational offsets applied)
  • Fixed bug with charts window disappearing during if other window is in dragging state
  • Fixed incorrect warning level for the EICAS messages from IRS, AP and FMC
  • Fixed ISFD to use hdg from IRS in ATT mode
  • Fixed some graphical, 3d and lighting issues
  • Fixed some incorrect text in cockpit
  • Fixed some z-buffer issues

Version 1.3.3:

  • Fixed the visual bug with lines on the overhead
  • Fixed flaps 1 indication
  • Small fix for cabin alt logic

Version 1.3.2:

  • Added fpds related failures (display, dcu, dcp)
  • Added copying mcp alt to scratch pad during active vnav crz (only pip)
  • Some fixes for route drawing (fpds)
  • Changed how plan mode looks (fpds)
  • Changed how pfd/nd look when irs is off or on but not ready (fpds)
  • Small fix for eicas carets rendering
  • Removed vref bug from speed tape for TO mode
  • Fixed loading fpl with disco (internal format)
  • Fixed limits for vMin and vMinManeuver speeds

Version 1.3.1:

  • Added FPDS Avionics (available as an extension)
  • Added alt alert zone option
  • Added saving/restoring windows positions and active context (pop-up or pop-out, etc)
  • Fixed some brake related lamps logic
  • Fixed possible glitches in TERR/WXR images after consequent mode changing
  • Fixed look-ahead markers depiction in TERR
  • Fixed WXR strange patterned output in some cases
  • Fixed an issue with right VHF mic transmitter not working
  • Fixed the APU spool time
  • Fixed fd/cmd fma indication for land2/land3 modes
  • Fixed right cdu pop-up clickzone
  • Fixed Icelandair livery in the 767_Europe_3 pay-ware livery package
  • Fixed Hawaiian livery in the 767_Oceania pay-ware livery package
  • Fire test correction
  • Default VHF MIC buttons changed
  • Changed the brake hydraulic pressure logic
  • Removed PA from cargo
  • Vor auto/man is automatically set to auto when hsi mode returns to map/plan
  • Some fixes for VOR MAN/AUTO logic

Version 1.2.20:

  • Refactored (~redone) the cockpit interaction system (clicksystem)
  • Added external web auth for navigraph charts
  • Added some messages inhibition
  • Added more custom commands, fixed mistakes in some commands
  • Added some info about new commands to the manual
  • Added an ability to correctly insert (after downselect) custom wpts (pbd, etc..) into the route on the legs page
  • Added a new metal sound
  • Added the ability to partially save and load cockpit configuration (just buttons, not systems states)
  • Improved situation with calculation predicted profile through VECTOR leg
  • Improved the DES NOW logic
  • N1 should be displayed on the TO page for GE engines
  • Changed empty weight of 767-F
  • Dir intc and hold at pages now can be fed by custom wpts from the route (pbd, etc...)
  • Make cockpit interaction system to work on all monitors in multi-monitor setup
  • Update joystick axes handling
  • Increased terrain database loading speed
  • Cleaned up the PW sounds
  • Decreased friction koeff in turns on the ground a bit
  • Fixed flaps 20 warn
  • Fixed possible systems soft crash during amplified checklist usage
  • Fixed an "issue" with engine status
  • Fixed an issue with cabincall
  • Fixed some misspelling
  • Fixed avionics CTD when rte contains a vector leg and the next one is disco
  • Fixed soft crash in PA logic
  • Fixed <SEL>&<ACT> positions on the Arrival page
  • Fixed some issues on editing non-active route
  • Fixed possible micro stutters for Nvidia graphic cards with Threaded Optimization enabled
  • Fixed possible mouse lag during cockpit interaction
  • Fixed crash on Mac OS Mojave related to the Security settings
  • Fixed Navigraph login errors
  • Fixed checklist on the yoke

Version 1.2.8:

  • Added dirt on displays
  • Added flaps gates in VR
  • Fixed tcas false positives due to spawning in-sim traffic
  • Fixed hints on ground menu page on freighter variant
  • Fixed some text on panels
  • Fixed cockpit and cabin lights for freighter variant
  • Fixed freighter weights
  • Fixed VHF radio knobs
  • Moved the loader position a bit
  • Made tcas to show targets from some third party plugins, like x-life
  • Removed unnecessary log entries

Version 1.2.7:

  • THIS UPDATE IS FOR XP11 ONLY (WILL BRAKE XP10 PLANE)
  • Added showing plane position on navigraph charts that support such functional
  • Added some docking points for better compatibility with ground services
  • Fixed a bug when fma shows epr mode instead of n1 mode for n1 driven engines
  • Fixed navigraph charts in VR
  • Fixed n1 indication in compact mode
  • Fixed reseting navigraph charts page on switching efb mode (horizontal/vertical)
  • Fixed missed metalness for 767-200
  • Fixed broken sound on some Linux distributions
  • Fixed the case when pop-up screens weren't visible in different multi-monitor setups
  • Returned an ability to toggle keyboard input mode for cdu, now by clicking on cdu screen on pop-up window

Version 1.2.6:

  • THIS UPDATE IS FOR XP11 ONLY (WILL BRAKE XP10 PLANE)
  • Added 767-200ER PW & GE, 767-300ER RR & GE , 767-F PW & RR & GE (available in expended version)
  • Added VR compatibility
  • Added support for navigraph charts and an appropriate page into EFB
  • Added a new failures scenarios page
  • Added new panel fonts
  • Added full VR compatibility for all pop-outs
  • Remade menu into an EFB
  • Added vertical EFB mode
  • Added EFB pop-out functionality
  • Added CDU pop-out functionality
  • Added pop-out and VR functional for images charts
  • Added an option for yoke centering
  • Added support of loading co-routes in ICAO format, see the manual for details
  • Added custom gear sequencing, now fully custom and close to reality
  • Added new vehicles
  • Added plane loading and unloading on command
  • Added an ability to control nose wheel from the cockpit lever
  • Added flexibility to co-routes storage locations, see the manual for details
  • Added support for tuneNav and tuneAdf buttons in the map window
  • Added an option for 8.33Khz radio
  • Added automatic tiller support
  • Added higher realism level requirement for hung start
  • Implemented full comparability with HTC VIVE and added the appropriate test page data
  • Implemented a new failure scenario system - allows one to build large scale scenarios with failures events
  • Implemented missed ADI&HSI options
  • Implemented new lighting technology in the cockpit
  • Improved in-sim menu
  • Improved pos update logic (dead reckoning)
  • Improved autoland
  • Improved vnav profile calculation stability
  • Improved flch ap mode logic and reengaging at logic
  • Fixed some bugs in vnav phase switching logic that could cause the plane doesn't climb
  • Fixed unexpected clearing active rte on the ground
  • Fixed fmc CTD in some complex situations during using dep/arr CDU pages
  • Fixed DSPLY CDU warn light conditions
  • Fixed condition for leaving VNAV_PTH during APPR phase
  • Fixed random failures - working again
  • Fixed tilt indication on EHSI
  • Fixed a long-term issue with broken exterior shadows in interior view
  • Fixed the pushback issue
  • Fixed some tooltips and HF radio controlls
  • Fixed native pushback position
  • Fixed soft systems crash during pushback call
  • Fixed a bug with empty dep page when you get the page via prompt on takeoff ref page on non PIP variant
  • Fixed aircraft interoperability due to OpenAL issues on Mac OS
  • Fixed unnecessary messages about missing C++ Redists
  • Fixed a crash on startup in case of ReShade usage
  • Fixed the issue with fuel change through XP menu and other external systems
  • Fixed a couple small bugs in afds logic
  • Fixed an intermittent hydraulic failure
  • Fixed for the hdg jumping issue while switched from hdg hold to hdg select
  • Fixed the CTD on DES page due to buffer overrun
  • Fixed (added) shaking and sound effect on spoiler extension
  • Fixed x-plane hanging when you use the fix page during your fpl has DISCOs
  • Remote CDU: Fixed double-entering symbols by one touch on Android devices
  • Remote CDU: Fixed rendering the square symbol as emoji on mobile devices
  • A couple of small fixes for step climb calculation and the clb_dir function
  • A little fix for tod calculation
  • Small vehicle location fixes
  • Small fixes for tutorial
  • Minor cockpit indication fixes
  • Made visual and texture fixes
  • Made additions to the manual
  • Made some minor graphical changes to the exterior
  • Made some changes to the in-cockpit sounds (more 3d)
  • Made it so the spoiler shacking effect is now dependent on SHAKE ON TURB checkbox
  • Made available direct-to via the first line in legs in non original variants
  • Made changes to 3d lighting in the cockpit
  • Made some things for better integration with the VoiceCommander profiles by sloboda
  • Moved checklists into the EFB
  • Tunned nose wheel steering time
  • Changed the tiller control
  • Tunned the autothrottle to bring it closer to reality
  • Redone the engine blades and cones for all engines
  • Updated the wings (flaps, slats) textures
  • Retuned the dynamics of all models for XP11
  • Changed the way control surfaces work to be closer to reality
  • The CDU FIX page has been improved, now you can enter both: brg and dist at the same time to draw both things on the ND, circle and radial at the same time
  • Moved the right cdu default position to the right side
  • The yaw dumper is alive again
  • Now, the a/t disc button disables the a/t warning if it is pressed twice, as it should
  • Now the epr reference calculation is real-time for all TMC thrust modes
  • Trimmer mouse wheel control fix

Version 1.1.33:

  • "beta non-supported" Meldungen wurden entfernt

Version 1.1.32:

  • "2*pi" Problem korrigiert
  • Kompatibilität mit BetterPushback hinzugefügt (Version 0.29 oder höher wird benötigt)
  • Probleme mit Mausrad in einigen Interaktion-Modi behoben

Version 1.1.30:

  • Problem mit T/D-Funktion in XP11 behoben
  • Einige Korrekturen bei Speedbrake Autodeployment Logic
  • Multimonitur Problem korrigiert
  • Verbesserte Frachträume
  • Right VOR Receiver korrigiert
  • Manche Korrekturen bei IRS Alignment Logic bei Flugzeugbewegungen
  • Wegpunkte verschwinden nicht mehr unerwartet
  • Option zum Laden der Diagole hinzugefügt
  • Mausradverhalten geändert
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