Autobahn Police Simulator 2 - Update V1.0.7
The Autobahn Police Simulator 2 has been updated to version V1.0.7. Following changes have been made:
- Input: Controller mappings work properly now
- Input: Non-XInput devices now have the correct default throttle/brake assignment
- Input: Fixed broken input mappings
- Input: Removed not supported "Save" button mapping
- Game: Removed some superfluous data from savegames
- Game: All unlocked vehicles will be reset to their parking lots when a savegame is loaded
- Game world: Improved display of telescope in darkness
- Game world: small level design improvements
- UI: A notification is shown when the game was saved automatically
- UI: Pause menu will now close when saved successfully and show a notification
- UI: Quitting the game within the pause menu will now ask for confirmation
- UI: Main menu is now showing version number in lower right corner
- UI: Removed leftover "ghost" of fast travel discovery notification during night
- UI: Alignment of "Change camera" help text during paper control is now set properly
- UI: Improved localization for input mappings
- UI: Replaced background images for main menu and loading screen
- UI: Loading screen: New background with logo included
- UI: Main menu: Exchanged background image with logo included
- Accidents: Changed given influence points balancing
- Accidents: Fixed animation for carrying the water ball
- Vehicles: Logging trucks are disabled for traffic controls until other issues with the truck are fixed
- Vehicles: Civil vehicle matrix animations do now work properly
- Vehicles: Semitrucks no longer spawn twisted
- Traffic control: Trucks can now carry other cargo than vegetables and also carry different cargo than designated in the cargo papers
- Traffic control: Improved positioning of rear camera when checking license plate
- Traffic control: Fixed some of the interaction objects placed in cars
- Traffic Control: Fixed camera still moveable during truck tire checks
- Traffic Control: Fixed placement of driver, license plate and model plate handles during paper control
- Graphics: Anti-Aliasing setting is now working
- Graphics: Quality setting of water is now dependent on "Details" setting
- AI: Worked around complete AI hang-up when offscreen agents despawn on their own
- Localization: Character creator head category section titles localized
- Player vehicles: Several small texturing/material improvements
- NPC Vehicles: Added blob shadows
- AI: Improved lane changing path computation resulting in no more ghost drivers on exits and entries
- "On the hunt": Fixed possible blocker during vehicle search when interacting with briefcase before trunk opened completely
- "Hailstorm of stones": Fixed branch in last dialog where the player is told about the CAVR not depending on actual CAVR unlock state
- "Suicide": Improved pylon positioning so the AI won't block the players car
- "Suicide": Fixed blackscreen blocker after task "Leave Room"
- "Suicide": Fixed fade-out blocker
- "Emergency landing": Emergency vehicles now have drivers
- "Emergency landing": Removed blocker when failing to stop traffic before the plane lands
- "Emergency landing": Improved AI behavior for accident scene
- "Emergency landing": Fixed refugee cutscene being played before ramp was lowered
- "Emergency landing": Hans is now teleported next to the player for their conversations
- "The doughnut robbery": Improved positioning of car during QTE
- "The doughnut robbery": Improved last QTE action
- "Human trafficking": Improved QTE for releasing the fugitives
- "Human trafficking finale": Fixed cleanup after finish
- "Rescue from above": Removed blocker when failing to stop traffic
- "Holiday stress": Fixed flying handbag
- Radio: No longer producing calls for sandbox missions during other urgent missions
- Radio: Removed incoming urgent radio calls during missions
- Radio: Improved selection of random radio calls
- Added graphics device info to version overlay
- Photomode: Now working inside vehicles
- Photomode: Fixed display of wrong exit button for gamepads
- Photomode: Fixed gamepad control help
- Achievements: Several fixes
- Achievements: Fast Travelling fixed
- Audio: Fixed sudden loud ambient SFX near station at tunnel entry
- Audio: Increased vehicle engine SFX volumes
- Audio: Ambient SFX improvements
- Audio: Improved siren sounds on player vehicles
- Engine: Upgrade to 2017.2.0p4 to fix memory leak rendering game unusable after an hour of play
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