Autobahn Police Simulator 2 - Update V1.0.7

The Autobahn Police Simulator 2 has been updated to version V1.0.7. Following changes have been made:

  • Input: Controller mappings work properly now
  • Input: Non-XInput devices now have the correct default throttle/brake assignment
  • Input: Fixed broken input mappings
  • Input: Removed not supported "Save" button mapping
  • Game: Removed some superfluous data from savegames
  • Game: All unlocked vehicles will be reset to their parking lots when a savegame is loaded
  • Game world: Improved display of telescope in darkness
  • Game world: small level design improvements
  • UI: A notification is shown when the game was saved automatically
  • UI: Pause menu will now close when saved successfully and show a notification
  • UI: Quitting the game within the pause menu will now ask for confirmation
  • UI: Main menu is now showing version number in lower right corner
  • UI: Removed leftover "ghost" of fast travel discovery notification during night
  • UI: Alignment of "Change camera" help text during paper control is now set properly
  • UI: Improved localization for input mappings
  • UI: Replaced background images for main menu and loading screen
  • UI: Loading screen: New background with logo included
  • UI: Main menu: Exchanged background image with logo included
  • Accidents: Changed given influence points balancing
  • Accidents: Fixed animation for carrying the water ball
  • Vehicles: Logging trucks are disabled for traffic controls until other issues with the truck are fixed
  • Vehicles: Civil vehicle matrix animations do now work properly
  • Vehicles: Semitrucks no longer spawn twisted
  • Traffic control: Trucks can now carry other cargo than vegetables and also carry different cargo than designated in the cargo papers
  • Traffic control: Improved positioning of rear camera when checking license plate
  • Traffic control: Fixed some of the interaction objects placed in cars
  • Traffic Control: Fixed camera still moveable during truck tire checks
  • Traffic Control: Fixed placement of driver, license plate and model plate handles during paper control
  • Graphics: Anti-Aliasing setting is now working
  • Graphics: Quality setting of water is now dependent on "Details" setting
  • AI: Worked around complete AI hang-up when offscreen agents despawn on their own
  • Localization: Character creator head category section titles localized
  • Player vehicles: Several small texturing/material improvements
  • NPC Vehicles: Added blob shadows
  • AI: Improved lane changing path computation resulting in no more ghost drivers on exits and entries
  • "On the hunt": Fixed possible blocker during vehicle search when interacting with briefcase before trunk opened completely
  • "Hailstorm of stones": Fixed branch in last dialog where the player is told about the CAVR not depending on actual CAVR unlock state
  • "Suicide": Improved pylon positioning so the AI won't block the players car
  • "Suicide": Fixed blackscreen blocker after task "Leave Room"
  • "Suicide": Fixed fade-out blocker
  • "Emergency landing": Emergency vehicles now have drivers
  • "Emergency landing": Removed blocker when failing to stop traffic before the plane lands
  • "Emergency landing": Improved AI behavior for accident scene
  • "Emergency landing": Fixed refugee cutscene being played before ramp was lowered
  • "Emergency landing": Hans is now teleported next to the player for their conversations
  • "The doughnut robbery": Improved positioning of car during QTE
  • "The doughnut robbery": Improved last QTE action
  • "Human trafficking": Improved QTE for releasing the fugitives
  • "Human trafficking finale": Fixed cleanup after finish
  • "Rescue from above": Removed blocker when failing to stop traffic
  • "Holiday stress": Fixed flying handbag
  • Radio: No longer producing calls for sandbox missions during other urgent missions
  • Radio: Removed incoming urgent radio calls during missions
  • Radio: Improved selection of random radio calls
  • Added graphics device info to version overlay
  • Photomode: Now working inside vehicles
  • Photomode: Fixed display of wrong exit button for gamepads
  • Photomode: Fixed gamepad control help
  • Achievements: Several fixes
  • Achievements: Fast Travelling fixed
  • Audio: Fixed sudden loud ambient SFX near station at tunnel entry
  • Audio: Increased vehicle engine SFX volumes
  • Audio: Ambient SFX improvements
  • Audio: Improved siren sounds on player vehicles
  • Engine: Upgrade to 2017.2.0p4 to fix memory leak rendering game unusable after an hour of play

Tags: Update
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