ChrisTrains - NS ICM

Train Simulator Classic
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15,25 € *

Prezzi incl. 22% IVA

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  • AS12425
  • ChrisTrains
  • Deutsch/English/Nederlands
  • 4.0
A reproduction of the original ICM and remodelled ICMm 'Koploper' electric passenger train that... altro
Informazione prodotto "ChrisTrains - NS ICM"

A reproduction of the original ICM and remodelled ICMm 'Koploper' electric passenger train that can be seen all over the Nederlandse Spoorwegen (Dutch national railways) network.

Features:

  • ICMm in renewed NS colours
  • ICM in old NS colours, with and without aerodynamic fairing
  • ICM in 'totaalverklame' colours for the Olympic trains, KLM, Martinair, Aegon and De Lage Landen (these are all old advertising colours and logos that are no longer used)
  • Working engine and driving trailer (mBFk and sBk units)
  • Working nose doors on older ICM versions
  • Detailed 360° cabview with 3 camera positions
  • Can be configured as ICMm-3 (mBFk-AB-sBk) or ICMm-4 (mBFk-mB-A-sBk)
  • First class passenger view (A/AB)
  • Dynamic autonumbering
  • Player-selectable destinations (uses the master destination list)
  • Can be used in your own scenarios, and is available in QuickDrive
  • English User's manual supplied as a PDF file; please read it as there are many unique controls for this model (The manual is available in Start->All Programs->ChrisTrains)
  • Free updates for life
  • This product now includes the old retro paint pack, which is no longer available separately

IMPORTANT NOTE ABOUT SCENARIOS
Due to changes in consist and wagon numbers and internal names, old scenarios might show a "consist changed" error. If this happens, click "edit", then just save the scenario and start playing. Nothing else is required.

Link correlati a "ChrisTrains - NS ICM"
  • Train Simulator (latest version)
  • OS: Microsoft Windows 10 / 11
  • Free memory on HDD: 500 MB
  • Download Size: 360 MB

Version 4.0:

  • Fully upgraded model
  • New: geometry and textures for all the exterior models and the cab (OLDER REPAINTS WILL NOT WORK WITH v4.0)
  • New: much more detail than older versions
    • Rebuilt underside details
    • Rebuilt wheels
    • Rebuilt bogies
    • Rebuilt coupler
    • Rebuilt pantograph
    • Corrected interior floor height and rebuilt steps and areas around doors and balconies
  • New: New cab model
    • Rebuilt to now have back of cab
    • 360 camera option
    • Retextured with higher detail
    • Rebuilt switches and controls
    • Corrected some old texture errors in warning lamps
    • Added missing decals on the driver console
    • New GSM-R
    • New tablet holder
  • New: New simulation and wagon scripts. Much more memory efficient, much quicker to execute
  • New: higher detail textures for exterior window frames
  • New: passenger and driver models
  • New: horn sounds now loop
  • New: all-New engine sounds, running sounds and cab sounds. Thanks to LinusF for some of the engine sounds
  • New: cab control sounds (thanks to my beta team for recording some of these)
  • New: wagon interior lighting now controllable from the cab
  • New: 'dead' and parked engines have interior lighting off, no passengers, no drivers
  • New: now uses master destination list with ability to pre-set destinations
  • New: headlight controls for shunting and danger modes
  • New: headlight dimming control
  • New: "E" to zero-out throttle
  • New: HUD controls have correct notch names (instead of 0%-100%)
  • Fixed: performance / framerate problem when too many ICM's were visible in the same scene
  • Fixed: Power / brakes / weights - much more prototypical
  • Fixed: added UIC codes to exterior of ICMm
  • Fixed: brake gauges now work when multiple consists are joined together
  • Fixed: excessive camera shake in the cab
  • Fixed: brake handle now has notches / detents
  • Fixed: a lot of errors in the 10-year old ATB code
  • Fixed: max ATB speed now corrected to 140 instead of 160
  • Fixed: ATB lamp above '160' blanked off
  • Fixed: modern headlight logic
  • Fixed: wiper controls now work correctly in-cab and in the HUD

Due to changes in consist and wagon numbers and internal names, old scenarios might show a "consist changed" error. If this happens, click "edit", then just save the scenario and start playing. Nothing else is required.

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