Pilatus PC-6 Turbo Porter XP

X-Plane 11
Download
38,59 € *

Precio incl. 21% IVA legal

Disponible como descarga inmediata

  • AS15038
  • X-Plane.org
  • Thranda
  • English
  • 1.2
The PC-6 is an utility aircraft designed by Pilatus Aircraft. Thanks to its superb STOL...más
Información del producto "Pilatus PC-6 Turbo Porter XP"

The PC-6 is an utility aircraft designed by Pilatus Aircraft. Thanks to its superb STOL performance and easy-to-maintain design it is used all-around the globe to deliver goods where regular aircraft cannot fly.

This aircraft was designed by Thranda thanks to an unlimited access provided by a PC-6 operator.

Features:

  • Excellent hi-res PBR realistic materials, featuring true-to-life plate deformation and to-the-rivet precision
  • First plane to include FULLY configurable 3D instrument panel
    • Move any instrument to any location on the panel, or even between pilot and copilot's seat
    •  Supports 3rd party RealityXP GTN750 instrument
    • Save your own presets, and even share them with the community
    • Instruments can be moved in 3D directly, on a 2D pop-up preview window, or by numerical entry for precise placement
    • GNS430 and 530 can be swapped out, but a restart of the plane is required, as 430s and 530s are mutually exclusive in terms of compatibility
  • Dynamic livery editor (like in the Kodiak)
    • Create "virtual" liveries, based on one common design layout, and assign any color to any available paint segment
    • Quickly create preview of livery in real-time, using intuitive controls
    • Apply selected livery in real-time
    • Option to include/hide manufacturer logo and "PC-6" sign
    • Option to change the tail number in real-time, or disable it altogether
    • Easily and quickly create dozens of paint schemes in-sim
    • Also supports 12 traditionally painted liveries, all visible in a convenient pre-selection preview window
  • SkunkCrafts Updater
    • Option to participate in Beta program, via check box in SkunkCrafts Updater
  • Feature-rich elegant fly-out menu with the following features:
    • Realism settings for engine and tail wheel (simplified vs. realistic modes)
    • Innovative electric tug, with in-panel controls to move forward/backward at the desired speed, and steer proportionally
    • Control over chocks, individual tie-downs, covers, internal lights, external lights, engine compartment enclosure
    • Option to enable/disable wing tanks, with realistically simulated weight, momentum, rotational inertia, and drag characteristics
    • Option to start up running (all systems ready), or cold-and-dark, for realistic startup procedures
    • Control retractable landing lights via scroll wheel (independent left/right, Infinitely variable tilt, to use lights for both taxi and landing purposes.)
    • Ground power unit, with modeled cart
    • Detailed weight and balance manager with visual chart, individual passenger seat weight control, Lbs/KG unit toggle, CG control, external tank control, and the option to save and load configuration
    •  Multiple camera snap points, above and beyond what's available by default in X-Plane, so you can perform your walk around checks
    • Adjust your camera's Field of View without having to go to an X-plane menu, allowing for real-time adjustments
    • Audio mixer: individually control audio channels in real-time, so you can adjust volumes while hearing them play
    •  Slew control: move your plane around the world, temporarily bypassing flight physics.  Includes ground mode and air mode
    •  Dynamic panel control page, with a separate view for the entire panel layout preview, or a per-instrument view, allowing for fine-tuning of instrument position, as well as copy-paste function to quickly replace instruments
    • The "Misc" page will be updated as progress on the expansion pack continues. Now it's a placeholder page that provides links to support forums, SkunkCrafts Updater, and the Kodiak
  • Flight dynamics and systems:
    • The PC6 has quite a few very unique flight characteristics, including the ability to enter Beta mode in flight, and these are faithfully reproduced. (This allows for very steep descents.)
    • The real PC6 is considered to be a real STOL workhorse, whose flight characteristics and excellent STOL capabilities are calibrated to maximum precision in the sim
    • Details, such as the condition lever latch mechanism and a functional throttle gate add to the realism
    • Sliding passenger doors respond to G-forces, so when returning from a parachute drop, while on a steep descent, the doors will roll shut
    • Over-torquing the engine will cause shaft damage, when in "realistic" mode. This can result in prop loss, cabin smoke, terrifying turbine shaft friction sounds, etc.
    • Smoke in engine can be brought under control by killing the "Firewall Air" via cabin lever
    • Tie-downs and chocks actually keep the plane from moving, even in high winds
  •     Advanced FMOD-based sound system:
    • High fidelity, multi-track sounds with smooth transitions
    • Individual volume control over different aspects of the sound experience, adjustable in real-time (while listening to the sounds)
    • Different sounds for front of plane than for back of plane
    • Panning around the plane in exterior view yields awesome 3D audio effects, including "blade slapping" sound when view is perpendicular to prop
    • Prop pitch produces characteristic aerodynamic aural effects, especially during Beta and Reverse mode
    • Individual buttons and switches in the cockpit each have their own unique sound
    • Realistic electrical sounds, based on bus load and other factors (Sounds actually give you clues as to what's happening under the hood)
    • Realistic oxygen flow sound effects
    • Combustion roar sound typical for turboprop engines -recorded from real PT6 engine
    • Outside wind intensity is affected by slip and AoA. (The more the surface area of the fuselage is hit by oncoming wind, the louder the sounds)

 

Enlaces de continuación a "Pilatus PC-6 Turbo Porter XP"

X-Plane 11
Windows 8 / 10, Mac or Linux
4 GB VRAM (8 GB+ VRAM recommended)

The plane comes with an auto-updater. Free auto updates for the life-cycle of X-Plane 11.

Version 1.2 (October 24, 2020):

  • Added Autopilot Disconnect button to stick
  • Added push-to-test on prop de-ice light
  • Fixed backup artificial horizon instrument
  • Added Startlocks
  • Tweaked pop-up window resize behaviour (better min/max scaling)
  • Tweaked audio
  • Made further adjustments to external fuel tank empty weights
  • Prepared base pack for smooth installation of expansion pack
  • Improved sluggish stick behaviour for VR operation
  • Added Autopilot to analog panel preset

Version 1.1 (September 17, 2020):

  • Tiedowns, chocks, and engine covers are saved between flights
  • Potential fix to prevent [redacted] from triggering after using replay mode
  • Aspen EFD1000: Fix missing negative sign when OAT is less than -10 degrees
  • Autopilot: Auto-load altitude into altitude preselect when ALT mode is engaged
  • Autopilot: Round altitude select value to the nearest 100 feet
  • Increased fuel flow values to be more realistic
  • Reduced prop gearbox drag slightly
  • Updated External Tanks fuel system to be compatible with FSEconomy.  Note: our model can hold a maximum of 268 US gallons
  • Corrected the calculation of liters of fuel in the Weight and Balance pop-up menu
  • Fixed issue where both landing light switches would turn on when flipping just one of the switches

Version 1.0.4 (June 6, 2020):

  • Adapted Thranda fly-out window for compatibility with SASL 3.10
  • Added some more files to the SkunkCrafts Updater's ignore list

SASL 3.10 upgrade (Came with deprecation of some 2D pop-up window features, forcing a re-design of the Thranda fly-out window)

  • Thranda window is now a pop-out-capable window, with no transparency, and no fly-out animation, as SASL 3.10 no longer supports features needed for this
  • ASPEN EFD1000 Wind direction indicator fixed
  • ASPEN EFD1000 Alt Selector going by 200 ft fixed
  • Added altitude select instrument (index 45)
  • Renamed livery folders to remove initial numbering
  • Created dynamic tailnumber placard for instrument panel
  • Made more FPS optimizations
  • ASPEN EFD1000 Left click not working properly in Aspen popup fixed
  • ASPEN EFD1000 Digits showing random numbers when preselecting an altitude using commands fixed
  • Made pilot/copilot disappear when shutting down plane (after chocks and static elements are enabled)
  • Enabled FOV slider in the pop-up window
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