Aerosoft Aircraft CRJ 550/700

Microsoft Flight Simulator
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50,83 € *

Precio incl. 21% IVA legal

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  • AS15236
  • Aerosoft
  • Digital Aviation, Aerosoft
  • English
  • 1.0.18.0
  • Aerosoft One
Pilotar aviones de transporte regional es más atractivo para los fanáticos de los simuladores de...más
Información del producto "Aerosoft Aircraft CRJ 550/700"

Pilotar aviones de transporte regional es más atractivo para los fanáticos de los simuladores de vuelo que les gusta volar de acuerdo con las reglas de vuelo por instrumentos (IFR), pero tienen un tiempo limitado disponible. Los aviones de transporte regional dan servicio a las conexiones de aeropuertos más pequeños a los grandes centros y viceversa y son vuelos intensivos en el mundo real, así como en el simulador.

Un representante popular de esta categoría de aviones es la línea CRJ de Bombardier (actualmente Mitsubishi) de 50 a 100 pasajeros. Desarrollados originalmente para reemplazar la gama de turbohélice más incómoda y ruidosa de esta clase, los hermosos y elegantes aviones CRJ eran de particular interés para las aerolíneas que deseaban ofrecer la sensación de un jet en rutas cortas.

Su diseño específico con los motores en la parte trasera, el ala baja y el fuselaje delgado, que solo permitían arreglos de asientos 2-2, los hacía lucir deportivos y como jets ejecutivos.

Su aviónica y sus sistemas han sido de vanguardia en el momento de su desarrollo y altamente automatizados para reducir la carga de trabajo de los pilotos en los horarios ajustados y los tiempos de respuesta más cortos.

A los pilotos les gusta volarlos porque son poderosos, ágiles y un placer poder volarlos manualmente. También exigen más habilidad de vuelo que un Airbus o Boeing moderno, debido a que la capacidad para automatizar el vuelo es limitada. Por ejemplo, no es posible controlar la velocidad aérea durante el vuelo. Además, los aeropuertos a los que vuelan pueden requerir más vuelos manuales debido a la falta de instrumentos de navegación o entornos escénicos.

El Aerosoft CRJ 550/700 para el Microsoft Flight Simulator actual se ha construido sobre la experiencia de los desarrolladores de la familia CRJ ofrecida para FSX y Prepar3D. Sin embargo, la nueva tecnología disponible dentro de MSFS proporcionó a todos los desarrolladores involucrados la oportunidad de utilizar lo último en diseño, sistema y programación de modelos de vuelo. Por lo tanto, fueron reconstruidos desde cero para adaptarse al nuevo estándar en apariencia, función y características de vuelo. Este pequeño avión de pasajeros de alta gama fue creado con el apoyo de Microsoft y Asobo, lo que aseguró que las nuevas características de Microsoft Flight Simulator pudieran implementarse.

CARACTERÍSTICAS
Modelado:

  • Modelado detallado basado en muchas fotos del avión original
  • Cubierto con texturas PBR de alta resolución que transmiten al extremo la realidad virtual
  • Las posibilidades del nuevo motor de simulador de vuelo se utilizan mejor
  • Animaciones fluidas de partes móviles como tren de aterrizaje, aletas y puertas.
  • La cabina muestra un modelado detallado y animaciones que brindan una apariencia realista de este popular avión.
  • Soporte de funciones avanzadas, como efectos de lluvia, etc.
  • El modelo de vuelo se basa en el nuevo modelo aerodinámico de Flight Simulator para proporcionar un comportamiento más realista del CRJ en todas las condiciones de vuelo. Se ha ajustado para reflejar el rendimiento y el comportamiento reactivo del CRJ.
  • Se incluyen los modelos CRJ 550 y 700 con 9 apariencias

Sistemas:

  • Amplio Sistema de Gestión de Vuelo y Aviónica Rockwell Collins Proline 4, incluyendo la Navegación Vertical Acoplada y Asesorada
  • Entregado con datos de navegación de octubre de 2021 (AIRAC 2110)
  • Los datos de navegación se pueden actualizar a través de NavDataPro y Navigraph
  • Sistema de orientación Head-up

Pantalla de vuelo electrónica:

  • Cálculos de rendimiento detallados basados en el peso y el equilibrio reales y la visualización gráfica de la hoja de carga actualizada
  • Transferencia de peso, combustible y velocidades V calculadas al FMS, si lo deseas
  • Listas de verificación para todas las situaciones de vuelo
  • Ajustes de configuración individual para el mantenimiento de la aeronave, estado preferido de la aeronave al cargar y opciones adicionales
  • Visualización de gráficos (gráficos NavDataPro y gráficos Navigraph) con rastreo de posición
  • Esta opción estará disponible de forma gratuita tan pronto como el SDK lo permita.

Apariencias:

  • CRJ 550:
    • United Express/Go Jet N504GJ
    • Private D-ALKI
  • CRJ 700:
    • LH/EW Regional D-ACSB
    • LH Cityline D-ACPF
    • Air France Hop F-FGRZH
    • American Eagle N508AE (New Colors)
    • Alaska Airlines N215AG
    • Delta Connection/SkyWest N608SK
    • Delta Endeavor N391CA

Opciones del simulador:

  • Ocho manuales, incluyendo documentación detallada paso a paso
  • Sonidos envolventes creados con Wwise (estándares FS completos)
  • Muchas opciones nuevas para ajustar el producto a tu gusto y a tus accesorios.

"Come fly with me" de The Dude:
En esta serie especial, aprenderás más sobre los conceptos básicos, los sistemas y más del CRJ de un piloto experimentado en el CRJ. Puedes encontrar los episodios aquí.


Awards/Reviews:

Conclusion by FlightSim.com:
"The Aerosoft CRJ is the first of hopefully many high level systems packed aircraft to come to Microsoft Flight Simulator. It is one of the most enjoyable aircraft to fly and I thoroughly enjoyed every minute of it. For $50.99 it is right down the middle of the line in terms of cost, and really is a great price for what you get! If you are looking for a high quality regional jet to fly in FS2020, this should be your go to aircraft. It has some small bugs but Aerosoft is actively working on fixing them, and I have had an absolute joy flying this aircraft to many new destinations across the US and Europe!"

Read review

Conclusion by Twinfinite.net:
"If flying a regional jet fits your taste and you’re willing (or happy) to study to master its systems and quirks, it’s very easy to recommend the CRJ.It was definitely worth the wait.

Ultimately, Aerosoft’s CRJ is a fantastic addition to Microsoft Flight Simulator’s lineup. "

Read review

Conclusion by Flightsim.to:
"The long-awaited Aerosoft CRJ is the first more complex, detailed third-party airliner for Microsoft Flight Simulator. And it fully lives up to all expectations and demands. For airliner fans, it offers a new, sophisticated challenge that is both fun and challenging at the same time. While Microsoft's default aircrafts rather give Flight Simulator the status of an "arcade" game, Aerosoft manages to create some variety with the CRJ here. [..] If you like flying short-haul and airliners and if you are looking for a new challenge, you won't go wrong with the CRJ. In our eyes, the price is more than fair for so much attention to detail. At the same time, Aerosoft's CRJ improves Microsoft Flight Simulator's reputation as a mere arcade game immensely and is finally also a suitable product for pilots who place higher demands on realism than pure arcade."

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Conclusion by FSElite.net:
"Overall, I think the aircraft is in an early state, but still offers enjoyment to fly. As with the simulator, this aircraft over time will receive updates and I have confidence these bugs that are present in the autopilot and flight computer will be fixed with time. The aircraft is still a joy to fly and has incredibly impressive modelling and texturing that truly immerses you into the simulator. I have faith in Aerosoft that they will continue to improve the aircraft and fix the handful of bugs I've discovered so far to make this a truly joyous plane to fly in Microsoft Flight Simulator."

Read review

Conclusion by Mutley's Hangar:
“I have been flying the CRJ for a few days and have really fallen for the quality of the cockpit and flight model in general.”

Read review

Conclusion by FilbertFlies:

Review by AvAngel:

Enlaces de continuación a "Aerosoft Aircraft CRJ 550/700"
  • Microsoft Flight Simulator (Version 2020) - fully updated
  • OS: Windows 10 version 1909 or higher
  • Processor: Intel i5-8400 | AMD Ryzen 5 1500X
  • Graphics: NVIDIA GTX 970 | AMD Radeon RX 590
  • Memory: 16 GB
  • Disk space: 2.3 GB
  • Mouse with mouse wheel
  • Controller with throttle analog lever for an optimal throttle control (Throttle control using a gamepad is possible, but only through buttons, not through auto-centering axis)
  • NOTE: At this moment we are unable to provide a guarantee this product works in the beta DX12 mode

Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!

Version 1.0.18.0 (08-07-2022):

  • Fixed an issue with ATC voice output
  • Reworked Audio Panel COM receive and transmit logic

Version 1.0.17.0 (24-06-2022):

  • Fixed multiple issues with flight plan sequencing
  • Fixed multiple issues with DIR INTC and DIR TO functions
  • Fixed fuel and time predictions
  • Fixed an issue that would cause VNAV informations to disappear from MFD
  • Fixed Minimums callout when MDA is used
  • Fixed rain being visible on side panel on CRJ-1000 Iberia EC-MJP
  • Fixed radio management panel
  • Added terrain radar
  • Added APU exhaust effect
  • Added support for MSFS steering axis
  • Added CRJ-550 max passenger check on PERF INIT page
  • Changed CRJ-1000 passenger entry on PERF INIT page from "--/---" to "---/--

Version 1.0.15.0 (30-11-2021):

  • Fixed HUD (for Sim Update 7)

Version 1.0.14.0:

  • Fixed knobs (MFD Format, Range, etc.) in CRJ 1000

Version 1.0.11.0 for Sim Update 6 (10-11-2021):

  • Fixed spring-loaded switches not returning in SU6
  • Updated flight model for compatibilty with SU6
  • Fix for Knob/Push combinations on FCP
  • Fixed (INTC) legs when cross track error to next leg is negative (= intercepting from the left), test case: LSGG/04 ARBO8N SID
  • Mach/IAS Calculations adapted to MSFS SU5+
  • Exterior model icing added

Version 1.0.6.0 for Sim Update 5 (13-08-2021):

  • Fixed startup flag reset after engine spoolup (PACKS OFF Lt and CAS message)
  • Fixed missing symbols on MFD
  • Formula correction for IAS calculation
  • Fixed L/R selection in MFD Menus
  • Fixed Audio panel volume controls for COM radios
  • Several fixes in aircraft.cfg files (airline names, callsigns etc.)
  • Flaps indication "1" on EICAS for lever position 1 (physical flaps position = 0)
  • Fixed PA/CALL/EMER pushbutton lights
  • Camera zoom increased for FCP and Fuel/Defuel Panel cameras
  • Camera angle changed for EFB camera
  • Fixed setting reserve and taxi fuel on loading a flightplan
  • Disabled thrust reserver unlock during cold&dark
  • CRJ 550/700 flight model updated
  • Fixed Radius to Fix legs
  • Fixed a condition where the value for a minute could become 60 and an hour could become 24
  • Added math library provided by Asobo to fix airspeed indicator issue
  • Fixed shadow center camera
  • Added high quality flag for textures (no longer default setting in SU5)

Version 1.0.5.0 (04-06-2021):

  • Reversed function of the volume knobs on the audio panels
  • Removed High Power Sched annunciator flickering
  • Fixed wrong turn drawing for right turn intercept legs
  • Fixed wrong turn drawing for certain left turn overfly legs
  • Fixed condition that would make the flightplan drawing use 100% CPU (CAPPS3.WAVE to KDCA/RNAV19)
  • Fixed support for throttle control via keyboard, mouse and Xbox controller
  • Fixed flight director pitch bar misalignment

Version 1.0.4.0 via ASUpdater (28-05-2021):

  • Fixed range-to-altitude indicator
  • Fixed single-axis throttle controls
  • Fixed Simconnect event release

Version 1.0.3.0 (28-05-2021):

  • Changed ETA calculation to base on current UTC time instead of ATD
  • Fixed NAV frequencies on MCDU Radio Page showing 0.0 after LOC tuned
  • Fixed Coupled VNAV not initiating descent
  • Limited range for PFD slip indicator
  • Limited range for PFD flight director
  • ETA calculation on MFD DATA FPLN Progress page
  • ETA calculation on MCDU PERF INIT page 3/3
  • Improvements to GPWS mode 3 (altitude loss after takeoff)
  • Improvements to GPWS mode 5 (below glideslope)
  • Flaps/Slats EICAS animation corrected
  • Flaps/Slats exterior model animation corrected
  • Added custom glide path calculation
  • Adapted GS Hold to custom GS
  • Fixed wrong lbs-kg conversion in EFB ZFW input
  • Removed duplicate PA "Remain Seated" after landing
  • Added "Low cost carrier" mode for PA and FD announcements (no drinks, no coffee, no sandwiches)
  • Increased volume for Gear Up/Down sounds inside the cockpit
  • VNAV improvements. Better handling of intermediate level offs
  • Fixed EFB ZFW input
  • Fixed transparency issue with CRJ-550/700 LOD1 models
  • Added functions to allow 180+ degree turns into a given direction
  • Added reduced bank angle to MSFS version
  • Fixed CF Leg drawing for right turns (Test case: EGHH/26 - EGHH/ILS26/BIA)
  • Verified CF Leg drawing for left turns (Test case: EGHI/20 - EGHI/20/EAS)
  • Last direct waypoint now disappears from DIR INTC page after the aircraft passed it
  • Fixed route zig zagging
  • Fixed bearing pointers
  • Fixed missing SID-Enroute transitions at end of list
  • Fixed wrong heading calculation if both longitudes on a track are equal
  • Added support for hardware flaps axis
  • Added support for hardware spoiler axis
  • Fixed ALT mode switching to ALTS CAP instead of PITCH
  • Added icao_xxx entries to aircraft.cfg
  • Updated CRJ-550 model
  • Custom Glideslope Hold
  • Landing and takeoff behavior improvements in flight model
  • Fixed arc and radius to fix drawing routines
  • New throttle control mechanics via Simconnect
  • Improved ground and flight spoiler effects
  • Cruise performance fine tuned to new atmospheric model
  • Take of rotation improved by modified slats/flaps behaviour and new V-Stabilizer calculation
  • Improved flight spoiler to meet real world descent rates
  • Improved ground spoiler effect for correct lift dumping effect at touch down
  • Over all stability in flight improved to feel less wind and turbulence effects
  • All flaps stages matching operating handbook reference data and are based on new flaps model
  • Correct CoG empty display in modified UI
  • UI Load stations with max value reference data
  • Fixed (INTC) to Arc leg sequencing (GCFV/01 LORP4Q SID)
  • Added arrow in flightplan display for arc legs (RF/AF) with the overfly flag set

Version 1.0.0.1 (29-03-2021):

  • Exterior lights reworked (volumetric effects)
  • Nav-to-Nav Transfer should now switch to nav source VOR/LOC if just one NAV is tuned to an ILS
  • Magnetic to true course correction for localizers
  • Added function to delete constraints on the LEGS page
  • Added IBEX livery
  • Custom glide slope hold function
  • GLD system now includes spoiler extension on RTO
  • Further improvements on throttle control
  • Flight model update for spoiler effects
  • Fixed IAS/Mach pushbutton not working on the ground
  • Increased "green range" for aileron and rudder trim indication on ED2
  • Aileron trim now showing properly when between 40 degrees and sim limit
  • Fixed missing "A" in HPA in PFD baro indication
  • Fixed a CTD when entering a custom waypoint into and empty ALTN FPLN
  • Fixed an endless loop (CTD in MSFS) that could occur when calculating a 180 degree DME Arc or Rad Fix leg
  • Fixed a double Lbs to KG conversion on the EFB ZFW page
  • Improved throttle control (less N1 drops)
  • Fixed COM frequency swap
  • Fixed selecting COM frequency into scratchpad on FMS radio page
  • Fixed flickering RAM AIR OPEN light
  • Fixed mouse wheel direction of HOT/COLD switches
  • Removed "roll over" effect from the fuel panel mode knob
  • Fixed HGS no longer drawing when unpowered
  • PA/CHIME/CALL/EMER animations fixed
  • Fixed Yoke trim switches
  • Fixed ISI glideslope indication only half of that in the PFD
  • Fixed COM frequency display on RADIO page
  • Added page index and count to RADIO page
  • Fixed ZFW data entry limitation
  • Added colored background for active EFB data entry fields
  • Added "Parking Brake set" as condition for state changes
  • Fixed flight spoiler CAS message
  • Fixed "FlightDeck Sounds" EFB setting not saved
  • Several fixes to avoid CTDs when selecting arrival without having a departure airport set
  • Fixed ZFW direct entries on loadsheet
  • Limited ZFW direct entry to the range from MZFW and MTOW
  • Fixed a bug which could lead to negative passenger weights
  • Refuel Panel stops fueling when parking brake is not set (plus fault light is ON, when attempted)
  • Added visual mouse click feedback to EFB
  • Reworked colors in EFB
  • Several sound volume changes in MSFS
  • Fixed APU door opening only 25%
  • Fixed yoke stabilizer trim switches
  • Added HGS brightness knob animation and clickspots
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