FlightFactor - 777-200ER EE v2 Ultimate XP

X-Plane 12 | X-Plane 11
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114,90 € *

Preis inkl. 19% MwSt.

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  • AS16622
  • X-Plane.org
  • FlightFactor
  • 2.0.47 BETA
Experience the next level of realism with the FlightFactor 777 Ultimate, featuring the... mehr
Produktinformationen "FlightFactor - 777-200ER EE v2 Ultimate XP"

Experience the next level of realism with the FlightFactor 777 Ultimate, featuring the FlightFactor 777-200ER v2 bundled with the Engine Expansion Pack (EE Pack).

WHAT'S INCLUDED?

  • FlightFactor 777-200ER v2
  • Pratt & Whitney PW4090 – Advanced engine model with a proprietary, statistically based EPR system (accurate within 3%)
  • Includes a full sound pack for PW - conveying the unique feeling of the engine
  • Supports both primary and alternate (N1-based) EEC modes for maximum authenticity
  • Coming Soon: Rolls-Royce Trent 892 engine – included as a free update

UNLIMITED ENGINE EXPANSION

  • The EE Pack provides a growing selection of engines across all FF B777 models, now and in the future
  • Owners of the EE Pack automatically receive all new engine models as they are released
  • The more FF B777 packages you own, the more engines you unlock – thanks to the cumulative effect
  • Up to 27 unique engine models (18 different engine types) planned for the FF B777 Ultimate series

Every facet of this model mirrors the authentic operations and aerodynamics of the Boeing 777, with an exhaustive array of systems meticulously simulated to match the rigorous standards of the FCOM. FlightFactor's commitment to fidelity goes beyond mere adherence to standards; drawing upon insights gleaned from technical manuals, maintenance guides, and the firsthand expertise of certified pilots* and engineers, delved to unprecedented depths in replicating the intricacies of each system.
*The CEO of FlightFactor is a certified CFI and 777 Rated Pilot
 
FLIGHT MODEL

  • Proprietary flight model, within 2%-5% on standard certification tests. Developed and tested with real pilots
  • Weight and balance fully calculated from the basic weights, including cabin chair configuration, oil, filters, water, waste, etc.

3D MODELING

  • Accurate dimensions based on exterior drawings
  • Very detailed exterior modeling with high resolution textures
  • Very high resolution 3D cockpit
  • Very detailed passenger cabin graphics. Adjustable with different cabin configurations available in-sim
  • Additional graphic features: real working oxygen masks both in cockpit and cabin, dynamic window blinds that react to sunlight etc.
  • Every door opens, every compartment can be walked into
  • Details such as escape ropes, crew rest compartment and operating engine cowling

ACCURATELY SIMULATED SYSTEM INCLUDED BUT NOT LIMITED TO

  • Electrical, Hydraulic, Fuel, Air and other engineering systems
  • GPS, VOR, DME, ADF, COM, ILS
  • TCAS with TCAS version 7 functionality
  • Classic STBY Instruments and ISFD
  • Full set of working overhead Circuit Breakers
  • ADIRU/SAARU
  • Flight Control Systems
    • with three Primary Flight Computers (PFC)
    • with four Actuator Controls Electronics (ACE)
    • with Normal, Secondary and Direct modes
    • and more
  • EFIS
    • with six LCD displays
    • with four Graphics Generators(GG) in two AIMS cabinets
    • with auto GG reconfiguration on failures logic
    • with auto or manual source switching logic
    • with all the synoptic pages, COMM pages and integrated checklist pages
    • and more
  • Two Flight Management Computers (FMC)
  • Three Control Display Units (CDU) with Cabin Intercom pages for control of crew and ground communications
  • Three Autopilot Flight Director Systems (AFDS)
  • Weather radar with beams and ground clatter
  • Two Electronic Flight Bags (EFB)
  • CPDLC
  • Electronic MMEL
  • GPWS with all the modes the real plane has
    • with look-ahead Peaks Terrain Alerting System
    • with RAAS
    • and more

GROUND SERVICES

  • Working push-back truck - Fully controllable with your joystick
  • Passenger bus and stairs or optional gate configuration (passengers can be loaded from gate instead of bus)
  • Fuel truck, de-Icing truck, GPU, ground-start units both visible and fully functional with airplane systems
  • Other ground equipment

CUSTOM SOUNDS | exclusive features

  • Fully proprietary sound system
  • Hundreds of custom sounds recorded from the real aircraft
  • In-cockpit custom sounds
  • Switches with individual sounds
  • Many individual systems sound inside and outside
  • Airport environment sounds
  • Cabin sounds
  • 3D stereo sound system for engines
  • In flight cabin announcements
  • Interactive communication with the cabin crew (reporting misconfigurations and passenger comfort problems)

CUSTOM COCKPIT INTERACTION SYSTEM

  • Adjustable modes for cockpit interaction, you chose what to use for clicks
  • Different cockpit interaction modes, with mouse wheel and right button support
  • In-cockpit tooltips from the manual - you click on the button and see portions of the manual on display
  • Aural tooltips in FOs voice
  • Copy/paste custom commands for cockpit building
  • Every clickzone (>2K of them) has a custom command that can be set up

OPTIONS

  • A very flexible architecture: You chose the set up
  • Hundreds of options including avionics, set up, maintenance and difficulty level
  • Many additional options for sounds, cockpit interaction, effects etc.

INTERACTIVE CHECKLISTS, PROCEDURES | exclusive feature

  • Full electronic interactive checklists and procedures with automatic action detection
  • FO helps with procedures, callouts and more
  • A tutorial which shows the user what to do and when

INNOVATIVE CREW INTERACTION SYSTEM | exclusive feature

  • 4 voice characters for the crew
  • Interaction with crew members using EFB or CDU3 (like the real plane)
  • Preflight briefing using AI voices
  • FO help in different phases of flight
  • Procedures performed and notated by the FO
  • FO reads checklists with the captain
  • Voice control of the FO

FAILURE MODEL

  • Almost 1000 failures simulated
  • Failure scenarios, training scenarios, all the things needed for TR training
  • Ability to fix failure by following proper procedure
  • Persistent failure and maintenance system - Aircraft wear and misuse will carry over to your next flight

SITUATION SAVE

  • Ability to save the flight at any stage and continue from there
  • Set up different cold and dark options
  • Pre programmed situations for training
  • Electronics Flight Bag

EFB WITH NAVIGRAPH INTEGRATION FOR CHART VIEWING

  • Airport moving map inside the EFB with a custom airport database just like the real thing
  • Integration with SimBrief for planning
  • Interactive navlog
  • Weight and balance optimization and planning tool
  • Many pilot tools like the real EFB
  • Hundreds of options

SPECIAL EFFECTS | exclusive features

  • Multilayer dynamic reflections on all glass objects
  • Glow effects on screens
  • XP weather enhancements like custom windshear

INCLUDED LIVERIES

  • AIR FRANCE NC
  • BRITISH AIRWAYS
  • EMIRATES
  • FF HOUSE
  • KLM OC
  • UNITED NC

*Includes* Flight Factor Airport Visual System (AVS)

Weiterführende Links zu "FlightFactor - 777-200ER EE v2 Ultimate XP"
  • X-Plane 12 | X-Plane 11.50+
  • Windows 10+, Mac OS 10.15+ (Intel oder Apple Silicon) oder Linux 14.04 LTS (64 bit)
  • Prozessor: Intel Core i5, i7, oder i9 CPU mit mind. 4 Kernen oder AMD äquivalent, oder besser
  • RAM: 16 GB (32 GB empfohlen)
  • Grafik (XP12): Vulkan 1.3-fähige Grafikkarte von NVIDIA oder AMD mit mind. 8 GB VRAM (DirectX 12, 10-16 GB VRAM empfohlen)
  • Grafik (XP11): DirectX 11-fähige Grafikkarte von NVIDIA oder AMD mit mind. 4 GB VRAM (DirectX 12, 8-11 GB VRAM empfohlen)
  • Freier Festplattenspeicher: 7 GB

Wenn Sie bereits die 777-200ER v2 im Aerosoft Shop erworben haben, steht Ihnen folgende Upgrade-Möglichkeit zur Verfügung:

  • 777-200ER v2 Ultimate › 777-200ER EE v2 Ultimate:
    DL › 16,58 € inkl. 19% MwSt. (13,93 € ohne MwSt. | Preisangabe ggf. aufgrund der landesspezifischen MwSt. des Herkunftslandes abweichend)
    Legen Sie das Produkt einfach in den Warenkorb und der Rabatt wird automatisch abgezogen.

Dafür müssen Sie in Ihrem Kundenkonto angemeldet sein, mit dem Sie zuvor die Version erworben haben.

VNAV Note:
For the very moment, VNAV is still in WIP state, so it could be buggy and has some missed features and readouts.
Known major things that could be buggy/missed for the moment:

  • Descent vnav guidance/profile could be buggy
  • No any winds is considered for vnav calculation
  • Buggy or no at all vnav guidance for holds and vector legs
  • GA in relation to vnav is buggy or doesn't work at all
  • Missed some readouts on vnav cdu pages

2.0.47 BETA

  • Fixed regression introduced in version 2.0.46 (soft crashes related to situations with positions and training positions)

2.0.46 BETA

  • Fixed displays not working correctly with NVIDIA 50 series graphics cards/drivers

2.0.45 BETA

  • Added 8.6 psi diff protection to cabin altitude settings
  • Added a single command to arm both ATs
  • Added vnav speed band option
  • Added some functionality for data sharing between two airplanes.
  • Improved vnav_path speed reversion logic
  • Changed the airflow algorithm to make the pressurization capability more realistic
  • Fixed bug with ACARS climb request
  • Fixed logic center Hydraulic System
  • Fixed EICAS display(compacted format), when INBOARD DSPL switch is in EICAS state
  • Fixed incorrect inhibit behaviour after save/load state
  • Fixed missing gear config warning on landing
  • Fixed FL/Alt readouts in several places in cdu

2.0.44 BETA

  • Made changes to pressurization system
  • Fixed responding to PDC messages in ACARS system
  • Fixed a few knobs animations
  • Fixed the replay length not being saved between flights
  • Fixed a soft crash in replay mode OFF
  • Fixed a soft crash with replay and snow (snow not supported in replay for now)
  • Fixed flaperon bypass and added speed damping on exit
  • Fixed incorrect checklist behaviour on start
  • Fixed the pressurization getting stuck in test mode after turnaround
  • Fixed landing lights dimming with APU gen off
  • Fixed oxygen mask test sound

2.0.43 BETA

  • Added ability to service a group of gears(wheels) at once
  • Fixed soft crash on state saving
  • Fixed possible cases of incorrect systems behavior after loading saved state

2.0.42 BETA

  • One more fix for PA in use getting stuck
  • Fixed fuel consumption when cross feed is on
  • Fixed soft crash when changing to PW
  • Fixed missing sound in cockpit with PW
  • Fixed center tank low fuel logic including
  • Fixed issue with displaying autosave options after reload

2.0.41 BETA

  • Fixed rat rotation speed
  • Fixed soft crash on cold & dark

2.0.40 BETA

  • Added an option for realistic parking brake and added data to the manual (many options)
  • Added multiple pressurization effects, clogged ears, Valsalva maneuver and more (XP12 only)
  • Added a full pressurization algorithm integrated with FMS
  • Added replay support for outside view only! (30 seconds - 10 min)
  • Added auto save situations option
  • Fixed display of DME station data on ND/PFD
  • Fixed Duct pressure gradually increases before pneumatic air truck spawns
  • Fixed nose gear PSI decreases drastically
  • Fixed issue with situations without date
  • Fixed issue with EFB time

2.0.38 BETA

  • Fixed aircraft not loading and not work correctly in cold & dark configurations
  • Fixed draining and filling of all water/waste tanks
  • Fixed cockpit windows animation
  • Fixed the wind low speed bug (airplane jumping)

2.0.37 BETA

  • EE: tunned vibration for PW engine
  • Fixed UV of stabilizer fairing
  • Fixed popup windows in popped out state (in separate OS window) not saving their positions between flights
  • Fixed glass transparency at night
  • Fixed INBOARD DSPL selector logic
  • Fixed no thrust during descent
  • Fixed output of text about reboot when changing state of Standby Instruments in EFB
  • Fixed no go to crzClb when alt diff less or equal 1000 ft
  • Made the at less aggressive in turbulent air when epr controlled

2.0.36 BETA

  • Fixed Oil Qty when "FULL MAINTENANCE"
  • Fixed MCP Altitude Knob Sensitivity
  • Fixed icing on PW engines at night
  • Fixed engine start from APU
  • Fixed incorrect cabin pressure on start
  • Fixed unexpected timeout-reselect issue when crz level is above tropo
  • Fixed RAT dropping when loading from a situation

2.0.35 BETA

  • EE required: added PW4090 engines for -200ER
  • Added new drag model
  • Added drag from open doors
  • Added aircraft age
  • Added ability to change drag/ff factors in cdu and they will affect the profile (ARM word is expected to init ability to edit)
  • Added "no" voices for the PA purser menu
  • Added equipment auto-disconnect when manual equipment options is off
  • Added more popup clickzones at EFBs
  • Added some notes to the deicing procedure
  • Changed hardwalls positions in the cabin
  • Adjusted flap angles
  • Tunned engine EGT, and start times
  • Update EFB Terminal Charts App to use newer Navigraph API
  • Retuned the taxiing behaviour
  • Fixed Ground pneumatic supply does not increase left manifold duct pressure
  • Fixed Right manifold duct pressure linked to wrong pack
  • Fixed WAI valves do not unseal manifold ducts
  • Fixed Left manifold duct pressure increases without gradient at beginning of flight
  • Fixed L ISLN valve opens without transit
  • Fixed No passengers but lavatories occupied
  • Fixed EDDF airport search in EFB AMM application
  • Fixed possible incorrect airport name displayed in Terminal Charts application
  • Fixed spelling on EFB ACARS service selection page
  • Fixed xp11 ghost levers when in custom reverse mode
  • Fixed missing upper menu highlights in COMM
  • Fixed next ATC station not displaying during HANDOVER
  • Fixed display of Maintenance pages on displays when selecting MAINT INFO DISPLAY on CDU
  • Fixed positions of the brightness and turn on\off buttons on the right EFB
  • Fixed display on displays depending on "inboard dspl" switch mode
  • Fixed snow on separated engines
  • Fixed CPDLC/ACARS crashes
  • Fixed some rare possible crashes in fmc/cdu
  • Fixed 2d pop-up click behaviour on touch displays
  • Fixed numerous controller nuances
  • Fixed text with door number on Directory page in Cabin Interphone
  • Fixed Engine Start ISO Valve Logic w/ APU Bleed Air
  • Fixed Pack Supply Bleed Air Logic On Ground
  • Fixed operation of mechanical switches independent of electricity for MCP and EFIS Control panels
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