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- Article number: AS13136
- Publisher: A2A Simulations
- Language: English
- Current version: 1.00
The Spitfire was designed by R. J. Mitchell, an aeronautical engineer of stellar talent who had previously designed such aircraft as the Supermarine S6B, which won the Schneider Trophy in 1931. Borrowing from the developments of others, including the low-wing, monocoque design which came from the United States, Mitchell crafted a superb basic design which stands to this day as one of the greatest piston fighters in aviation history. Mitchell envisioned a light, maneuverable craft with low drag, elliptical wings, and a broad performance envelope. The result was the Spitfire, a capable, lethal, yet forgiving aircraft that ultimately proved more than equal to anything the Germans could throw at it, including the vaunted Focke-Wulf 190.
The Spitfire had a number of design characteristics which set it apart from other contemporary fighter aircraft. The Merlin engine, the elliptical wing, the well-harmonized controls, and the versatile wing platform all worked together to create a package that was perhaps unmatched in terms of its immediate effectiveness and its potential to be developed further. Unlike the Japanese Zero, which was obsolete by 1943, the Spitfire was just coming to its prime. Chief among the features that set the Spit apart from other aircraft was its wing, which served multiple purposes. The elliptical planform and relatively broad root chord allowed a thinner airfoil section, reducing drag while preserving lift, which led to a very low wing loading. This increased top speed, preserved a low stalling speed, increased the service ceiling, and provided excellent low-speed agility. But the broad wing chord also allowed the convenient fitting of formidable armament such as multiple 20mm cannon and heavy machine guns.
The Spitfire last saw combat in 1948 during the Arab-Israeli war, where Spitfires from both sides were pitted against one another. But the honor which will always distinguish this singular aircraft is its superb service during the Battle of Britain, where it -- along with the Hawker Hurricane -- helped to fend off German designs for invasion of Great Britain. For that, it will always be remembered.
- Lightweight, powerful and maneuverable.
- As with every A2A aircraft, it is gorgeously constructed, inside and out, down to the last rivet.
- Designed and built to be flown "By The Book".
- Custom Cockpit Systems and Gauges.
- Visual Real-Time Load Manager, with the ability to load fuel and stores in real-time.
- Naturally animated pilot.
- 3D Lights 'M' (built directly into the model) with under-wing landing light than can be turned on, deployed, and retracted and fully functional recognition lights.
- Pure3D Instrumentation now with natural 3D appearance with exceptional performance.
- Sound engineered by A2A sound professionals.
- Oil pressure system models oil viscosity (oil thickness).
- Authentically modeled pneumatic system.
- In cockpit pilot's map for handy in-flight navigation.
- Auto-Mixture that actually performs as intended. Now you can set for “auto-rich” or "auto-lean" and the aircraft fuel-to-air ratio will be automatically determined and set by the carburetor based upon various factors, such as altitude.
- Three different models, Mk Ia, Mk IIa (machine guns), and Mk IIb (cannons).
- Internal Supercharger modeled with accurate behavior.
- Fuel delivery system simulated.
- All models include A2A specialized materials with authentic metal.
- Pilot's Notes pop-up 2D panel keeps important information easily available.
Requires licensed copy of Microsoft Flight Simulator X
Service Pack 2 (SP2) Required
Note: while the A2A products may work with SP1 or earlier, many of the features may not work correctly if at all. We can not attest to the accuracy of the flight model or aircraft systems under such conditions, as they where built using the Acceleration/SP2 SDK.
Windows XP SP2 or Windows Vista
2.0 GHz single core processor (3.0GHz and/or multiple core processor or better recommended)
250MB of hard drive space or better
DirectX 9 compliant video card with at least 128 MB video ram (512 MB or more recommended)
DirectX 9 hardware compatibility and audio card with speakers and/or headphones
Download-Size: 150 MB