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Brno-Turany Airport is located 7 km from the Czech city of Brno in South Moravia. This DLC has implemented a detailed airport infrastructure, including administrative buildings and hangars.
In 2006, a modern passenger terminal was opened at the airport, capable of serving 1000 passengers per unit. Brno Airport can receive Boeing 767, 737-800, 757, A320, etc.
In addition to the airport, the scenery includes separate areas of the city, including the area where the Brno Tower is located, the hospital, on the territory of which there are two helipads, where you can land and take off by helicopters.
Models of static aerodrome transport vehicles, including fire fighting vehicles, fuel tankers, and official vehicles, are made into account actual vehicles used at Brno airport.
The project includes custom models of lamps along taxiways with lighting connected to them.
The airport is home to the Brno-Slatina flying club and the HERBST AERO flight school, which are also implemented in the project.
- Detailed passenger terminal with interior and animated passengers
- Airport infrastructure includes buildings, hangars, fire department building
- Flying club Brno-Slatina
- Flight school HERBST AERO
- User models of lights along taxiways with lighting connected to them
- Detailed marking of taxiway, runway, apron
- Animated locator antenna, passengers, flags
- Brno castle - a modern building located in the city which is called the Brno Tower with a height of 111 m
- A detailed medical clinic in Brno, on the territory of which there are two operating helipads where you can land and take off in helicopters
- The DHL Express logistics center was implemented
- Logistics center near the airport Lorenc Logistic, Ltd
- Implemented weather radar Sokolnice
- Microsoft Flight Simulator (Version 2020)
- OS: Windows 10 / 11
- CPU: Intel i5-4460 | Ryzen 3 1200 or better
- GPU: NVIDIA GTX 770 | Radeon RX 570 or better
- DirectX: DirectX 11
- VRAM: 2 GB
- RAM: 16 GB
- HDD: 2.13 GB
- Edited aircraft parking properties: The ability to call ground handling for aircraft, load luggage, and in-flight catering has become available
- The rest area for airport visitors has been removed from the service area of the airport
- Models of lanterns for lamps along the runway were made and lighting was connected to them. Lights no longer intersect at runway intersections with taxiways
- Fixed ground polygon located in front of the passenger terminal, which was not covered with snow in winter
- Radar and VOR 3D models have been edited, properties of night textures for them have been corrected
- Locator antenna rotation animation fixed