Product information "Chania - Ioannis Daskalogiannis Airport"
Approach Airport Chania, named after the Crete resistance fighter “Ioannis Daskalogiannis”, now in Prepar3D! The international airport is located on the Akrotiri peninsula that is part of the island of Crete in southern Greece.
The scenery offers a highly realistic flight experience thanks to high-resolution ground textures and more than 39,000 auto generated trees, vehicles, and 3D buildings on the entire surface.
Dynamic lighting, sun reflections, animated vehicles and windsocks as well as seasonal changes help bring the airport and its surroundings to life.
The add-on is also compatible with Orbx Global, Orbx Vector, and Orbx Open LC Europe.
High detailed ground textures and runway - taxiway lines
Fully depicted new apron layout, parking positions lines and markings
High detailed 3D objects
High detailed 3D buildings including the new terminal building completed in 2018
More than 39.000 custom autogenous trees, vehicles and 3D buildings covering the entire imagery area
Dynamic lights in the apron area
Polygon/FX lighting if no dynamic lights are used
Animated vehicles in the apron area
SODE fully animated windsocks
Automatic seasonal textures change for fall winter spring and summer (ORBX and Default versions)
Pre-rendered self-shadowing (Ambient Occlusion) at 3D objects
Fully compatible with ORBX Global, ORBX Vector, and ORBX Open LC Europe
Mesh terrain enhancement for the Airport's Peninsula and the whole western Crete
Snowy "White Mountains" (the 8.045ft mountain at the south of the Airport) from October to May (the snow coverage changes every month)
Sun reflections on ground (more visible during dawn and dusk)
High detailed night lighting including detailed 3D taxi and runway lighting with automatic activation/deactivation based on time of day and weather conditions
PBR textures and normal maps to the ground textures and lines
PRB textures added to the Main Terminal building, apron objects and vehicles, animated objects, gas stations, apron signs, objects close to the runway and most of the other 3d objects of the scenery; some of the objects also have normal maps
Corrections to some night textures to become more realistic after applying PBR
Version 126.96.36.199 (via AS-Updater):
Added missing ATIS frequency to the airport
Version 188.8.131.52 (via AS-Updater):
Version number bumped to 184.108.40.206 for technical reasons, no new contents
Version 220.127.116.11 (via AS-Updater):
Autogen problem by using a non-conflict method fixed
A small issue I noticed with taxi lights at apron area fixed (some of them were disappearing when looking from a specific angle)
A small floating issue at the west of the terminal fixed
Added: Approach lights at runway 11 (there is a small line with 7 lights there)
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